Homeworld: Cataclysm
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Homeworld: Cataclysm was developed in 2000 as an expansion set of the original Homeworld that turned into a stand-alone game. Unlike its predecessor, it was developed by Barking Dog Studios, but it was still produced by Sierra Entertainment. The 'proper' sequel, Homeworld 2, is unrelated.
Cataclysm uses the same game engine as the original Homeworld, and is essentially another game's worth of the same kind of content - strategic three-dimensional space combat - with some tune-ups to the original, somewhat clumsy interface. The story is a new one, focusing on the struggles of the previously insignificant miners of Kiith Somtaaw, a minor clan amongst the Kushan, as they unwittingly release a menace on the galaxy and seek to contain it.
The game is smaller in scale than its predecessor and streamlines the selection of ship types by reducing the number of different ships while enhancing the versatility of the remaining ones.
Unfortunately, the game was rather ill-received and is considered somewhat unbalanced in multiplayer battles.
External links
- Official homepage (http://homeworld.sierra.com/)de:Homeworld: Cataclysm