Goomba

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Goombas were the ubiquitous enemies in the first Super Mario Bros. game.

The Goomba (Japanese: クリボー; Kuribō) is an enemy character from Nintendo's series of Mario video games. Goombas are the first enemy character to appear in the original Super Mario Bros., for the NES. Due to the widespread popularity of that game, the Goomba is the first enemy character many game players from the 1980s saw. Alongside Shy Guys, Piranha Plants, and Koopas, they are the most common enemies in the Mario series.

Most Goombas harm Mario by touching him. However, various other types of Goombas can bite, fly, or hop onto Mario to attack him. Normal Goombas are often referred to as "Little Goombas," while the other distinct types of Goombas have their own names.

After Mario was named after Nintendo landlord Mario Segali, a number of other Mario characters were named with an Italian theme. The name thus is believed universally to have come from the slang word "Goomba" used by Italian-Americans to describe themselves; over time, it has gained a slightly derogatory connotation. The Italian-American slang term originates from the Italian word compare, which was already (and still is) used in south Italy abbreviated in "compa'" and literally means "friend" and it is used colloquially mainly to address people living in the same town. Additionally, and likely coincidentally, the Hungarian word gomba means "mushroom."

Contents

Characteristics

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Mario stomps on a Giant Goomba in the SNES remake of Super Mario Bros. 3.

Typically, Goombas are brownish orange or yellow, and look like mushrooms with feet, bushy eyebrows formed into a scowl, and occasionally fangs. Goombas are blue or gray in the dark underground areas of the Mario video games and darker brown in night-time areas, and this is probably intended to show the lack of light while saving palette colors.

Goombas hurt Mario if they touch him from the side or (more rarely) fall upon him from above. However, they can easily be killed by jumping and stomping on them from above. They are typically among the weakest enemies in Mario games; their only attack is walking slowly towards the player, and they can usually be killed in one hit. In the various Mario RPG titles, they are weak enemies found in the beginning of the game, but have stronger reincarnations that appear later on in the games.

Little is said in Mario games about Goombas themselves, except that according to the manual of the original Super Mario Bros. (p. 12), they are traitors to the Mushroom Kingdom. Later Mario games such as Paper Mario elucidate that not all Goombas are bad, suggesting the possibility that originally they were just Mushroom Kingdom folk gone rebel. They are, according to Super Mario RPG, the lowest level of King Bowser's army. However, according to Mario & Luigi: Superstar Saga, they are the most elite of Bowser's army, perhaps hinting that Mario and Co. are hindering the army more than previously thought.

Goombas in Mario games

Mario encounters the original Goombas attacking in a group.
Mario encounters the original Goombas attacking in a group.

The Goombas in the original Super Mario Bros. established basic qualities of Goombas for subsequent Mario games. For example, the original Goombas were very common walking enemies and disappear once Mario stomps on them. This ever-present and vulnerable nature of Goombas appears in later games such as Super Mario Bros. 3. Furthermore, the original Goombas used the strategy of attacking in groups of two or three, which repeats extensively among Goombas in later games. For example, in World 8-4, all of the Goombas that Mario encounters appear in groups of three. This strategy employs the principle of strength in numbers, which forces Mario to cautiously stomp on a single Goomba to avoid being attacked by a nearby Goomba, especially in an enclosed space. In addition, the original Goombas introduced the fundamental collision detection for a generic Goomba. When a Goomba collides with an obstacle or another Mario enemy, the Goomba will always walk away in the opposite direction. While certain Mario enemy sprites such as the Cheep-Cheep would pass through other Mario enemy sprites, the Goomba will react to other Mario enemies. This collision reaction is evident in later Mario games.

In Super Mario Bros., Goombas appeared as grey in sewer levels. However, this was actually due to the limited color palette of the game, which is why grey Goombas' appearances have been rare to nonexistent. However, they made a reappearance in Paper Mario as Gloombas in Toad Town Sewers, and like regular Goombas, come in Gloomba form, Spiked Gloomba form and Paragloomba form, and each have seven HP. Paper Mario: The Thousand-Year Door continued to use the enemy, and placed them in the Pit of 100 Trials. The Paper Mario series' use of gray Goombas is probably intended to be a nostalgic reference to the original, which are common in the series.

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Kuribo's Shoe powers up both Goombas and Mario.

In Level 5-3 of Super Mario Bros. 3, some Goombas bounce around in giant green boots. Normally, they die if they are jumped upon from above; however, if they are attacked creatively by destroying the blocks underneath them, they will leave behind their boot, which Mario can then jump into, making him almost invincible. This power-up is known as Kuribo's Shoe in the original Super Mario Bros. 3 (Kuribō being the Japanese name for the Goombas) but was renamed Goomba's Shoe in subsequent Super Mario Bros. 3 remakes. This is the only original level from the Mario games that this powerup exists, although some of the Super Mario Advance 4: Super Mario Bros. 3 add-on stages feature it. Once the level is cleared, the powerup is gone.

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In Super Mario World, Mario can carry an unconscious Goomba for a short period of time.

In Super Mario World for SNES, they are slightly less common, and when Mario stomps on them, they are knocked upside down and rendered unconscious for a short period of time. When this happens, Mario can pick the Goombas up and carry them, until they resuscitate themselves. Like Koopa Troopas, Goombas hurt Mario upon contact once they revive. Also, some Goombas can come to Mario in different ways, such as dropping in with a parachute or floating inside a bubble. In comparison to earlier versions, the Goombas of Super Mario World differ in appearance by having a roughly spherical head rather than a mushroom cap, and lacking a stem, instead having the feet attach directly to the bottom of the head.

Contrary to other Mario games, the Goomba is not a common enemy in Super Mario World 2: Yoshi's Island. Instead, the more common enemy is the Shyguy. In this game, Goombas can only be found in the level "4-1: Go! Go! Mario!!". They follow their regular pattern, which is slowly walking towards Yoshi with the possibility of collision. They are more durable than in Super Mario World: a regular stomp merely flattens them, cartoon-style, and they keep walking. They can be defeated with a power stomp, or simply eaten and turned into eggs.

In Super Mario RPG, Goombas are able to bite and spit thorns at Mario. However, since this is a role-playing game, their attacks have really the same effect: several points of damage to a character in the player's party. Also, Bowser's Castle features a special breed of Goomba called Gu Goomba with a light green hue that sometimes jumps out behind statues trying to ram into Mario. However, they will retreat if Bowser is in the party. In addition, there is a new type of Goomba called a Goombette. The Goombette is a small goomba, which bears a resemblance to a Micro-Goomba (see below). They can mainly be found hidden inside treasure chest shaped monsters. In Monstro Town, Mario can visit a store run by a Goomba family, which comprises of a regular Goomba and three Goombettes. Like most of the monsters in Monstro Town, the Goomba family decided to quit the Koopa Troop and live a peaceful life.

Mario kicking a Goomba in
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Mario kicking a Goomba in Super Mario 64

Similar to most Mario games, the Goombas in Super Mario 64 can be killed by stomping on them. However, in this game Mario has additional physical attacks besides the usual jump, and the Goombas can also be killed with these new abilities.

A remake of Super Mario 64 on Nintendo DS has some modifications. One of them is the addition of an original boss called Goomboss. The Goomba complains to Yoshi that his junior siblings have been stomped on in previous Mario games.

Paper Mario introduces a myriad of new Goomba types, and is notable for characterizing Goombas beyond enemies. There are various unique individual Goombas that play a part in the game's plot. There is the Goomba King (a giant Goomba who lives in a fortress), and a pair of Goombas called the Goomba Bros., which consist of Red Goomba and Blue Goomba. However, the most prominent Goomba of the new Goombas is Goombario. He is an admirer of Mario, who becomes a playable character. Throughout Mario's journey, Goombario can help Mario by fighting enemies and providing information about their surroundings. He lives in Goomba Village with his family, which include Gooma (grandmother), Goompa (grandfather), Goomama (mother), Goompapa (father), and Goombaria (sister). The village is located west of Toad Town. However, there remain traditional Goomba enemies, including Spiked Goombas (equipped with spiked helmets to counteract Mario's jumping ability), Gloombas (a darker Goomba type that can be found mostly in the Toad Town tunnels; it also has a Paragloomba and Spiked Gloomba varaint), and Hyper Goombas (a wild Goomba type that is stronger than a regular Goomba and can charge its attack; it also has a Hyper Paragoomba variant).

The sequel Paper Mario: The Thousand-Year Door, introduces a playable, female college student Goomba named Goombella. She is studying about the legendary treasure beneath the city alongside her instructor, Professor Frankly. After learning of Mario's ongoing search for the treasure, she joins his party. Like Goombario, she has the ability to Tattle on an enemy, revealing their health and information on them, but unlike Goombario, this information is cataloged. In place of Goombario's Charge ability, she has Rally Wink, which gives Mario the courage to do another turn. A new addition to the Goomba classification is the Hyper Spiked Goomba (a combination of Hyper Goomba and Spiked Goomba). In Rogueport, Goombas are fairly common.

In Mario and Luigi: Superstar Saga, Goombas appear at the very beginning in the Koopa Cruiser as a battle tutorial. In Teehee Valley, there is a variation of Goomba called Gritty Goomba. It has bandages wrapped around itself and a spear strapped onto its head. The Gritty Goombas will grab Princess Peach and run into a pipe if they get near her, or if she disappears off the edge of the screen. Usually, they call up a sandstorm to distort their enemy's vision. Another form of Goombas resides in the Beanbean Kingdom, found in an area north of Beanbean Town. These Goombas known as "Tanoombas", refer to the "Tanooki" ability found in Super Mario Bros. 3. They appear as regular Goombas with raccoon tails, and a leaf on their head. The leaf refers to the leaf power-up item needed to acquire the Raccoon ability. When they attack, Tanoombas transform into a duplicate of either Mario or Luigi similar to the "Tanooki" ability, which allows transformation into a statue. Once transformed, the Tanoombas will always attack the brother of their appearance. For exmaple, a Tanoomba who appears as Luigi will attack Mario.

Micro-Goombas and Para-Goombas

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A Para-Goomba in Yoshi's Safari.

A variant of the Goomba is the Micro-Goomba (マメクリボー; Mamekuribō meaning "Bean-Goomba") and the Para-Goomba (パタクリボー; Patakuribō meaning "Wingbeat-Goomba"). The Micro-Goomba is a miniature Goomba that either attaches onto Mario to reduce his jumping ability or hides under a brick and jumps whenever Mario approaches it (the latter is known as a Pile Driver Micro-Goomba.) The Micro-Goomba first appears in Super Mario Bros. 3 along with the Para-Goomba. According to the Super Mario Bros. 3 game manual (p. 35), Micro-Goombas are the children of the Para-Goombas. In comparison with a regular Goomba, the Para-Goomba has two wings which gives it the ability to fly across the game screen. In Super Mario Bros. 3, it appears in two shades of brown: the lighter colored Para-Goomba can fly and occasionally release Micro-Goombas, while the darker colored Para-Goombas do not release Micro-Goombas. Para-Goombas roughly correlate with the seagoing Boss Bass enemies, similar to large, jumping Cheep-Cheeps. The Para-Goombas that possess Micro-Goombas are analogous in to Big Bertha, Boss Bass-type enemies that have several small Cheep Cheeps in tow.

Goombas in non-Mario games

Goombas also appear in three non-Mario series games: Zelda II: The Adventure of Link, The Legend of Zelda: Link's Awakening and Super Smash Bros. Melee. The first two are adventure games while the third is a fighting game. These games diverge from the majority of Mario games, which are mostly platform games.

In Link's Awakening, Goombas appear in side-scrolling parts of a dungeon (and also in the top-down portion of the Eagle's Tower), sometimes with other Mario-based enemies (such as the Piranha Plant). Link can either slash at them with his sword (and get a Rupee) or jump on them (and get a heart). They are otherwise indistinguishable from Mario game Goombas.

In Super Smash Bros., Goomba sprites appear in the background of the secret Super Mario Bros. level.

In Super Smash Bros. Melee, Goombas are items that rarely come out of item-holding objects such as Party Balls or Crates. They are also commonly found in the first level of Adventure Mode, the Mushroom Kingdom stage. They are easily defeated by normal attacks or by being jumped on, and are otherwise like Mario game Goombas. Additionally, the game features a Goomba trophy that can be collected.

Goombas in other mediums

In the 1989 television cartoon The Super Mario Bros. Super Show!, Goombas are loyal soldiers in King Koopa's army. The general appearance of the Goomba resembles the sprites found in the Mario video games. In many of the episodes, the Goombas appear as zombies, pirates, or other thematical variations in accordance with the plot. When the show spun off into The Adventures of Super Mario Bros. 3, they continued their job as soldiers in the Koopa army in a few episodes. However, the Super Mario World cartoon only featured them once.

In 1990, a few Mario characters became part of a series of McDonald's Happy Meal's toys. The Mario toy set featured Mario, Luigi, Koopa Paratroopa, and Little Goomba. The Goomba toy is spring loaded and has a hinge between its head and feet. There is a small suction cup at the front of the Goomba's head and sticks to the top of its feet when pressed down. Once pressed down, the toy backflips a few moments later by way of a compressed spring inside the casing of Goomba's head. (Note that Goombas in the video games do not backflip.)

In the film Super Mario Bros., (1993), the term Goomba refers to someone who de-evolves after being hit by King Koopa's de-evolution ray. As with most of the characters in the film, the Goombas are drastically different in appearance in comparison to their video game counterparts. They are played by unmodified human actors and do not resemble the small in-game Goombas at all.

In the Homestar Runner website, the Goomba plays a part in a Super Mario Bros. game parody. The joke is found in the Pumpkin Carve-nial animation as a hidden easter egg. Basically, a Homestar Runner character named King of Town dresses up as Mario for Halloween and dies instantly when he attempts to stomp on a Goomba. The death scene imitates the original Mario game, where King of Town shrinks and falls off the screen while the Mario death music plays.

References

  • Duck Hunt/Super Mario Bros. Instruction Booklet, Nintendo, 1988.
  • Super Mario Bros. 3 Instruction Booklet, Nintendo, 1990.

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