The Legend of Zelda: Link's Awakening

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The Legend of Zelda: Link's Awakening
Missing image
Zelda4dxboxcover.jpg
Game cover for the DX version of the game.

Developer(s) Nintendo
Publisher(s) Nintendo
Release date(s) August, 1993 - Game Boy
December 1, 1998 - Game Boy Color
Genre Action Adventure
Mode(s) Single player
Rating(s) ESRB: 1st Release - Kids to Adults(K-A)
DX version - Everyone(E)
Platform(s) Game Boy, Game Boy Color

The Legend of Zelda: Link's Awakening was a 1993 video game, originally created for the Game Boy. A color version, The Legend of Zelda: Link's Awakening DX, was created for the Game Boy Color in 1998. The latter is compatible with the Game Boy Printer and features a new dungeon.

Contents

Gameplay

Link's Awakening was an action-adventure game, as were all of its prequels and most of its sequels. Being played from a viewpoint above the playfield looking down at Link and his surroundings, it followed its closest relative from the Legend of Zelda line of games, A Link to the Past (which in itself is a further developed version of the original NES Legend of Zelda), in its sense of gameplay and the possible actions that could be performed in the game.

Link's Awakening was the first of the topview games in the series (that excludes Zelda II: The Adventure of Link, which is more of a platformer with RPG elements) to feature jumping and platformer action scenes. The treasure caves from Legend of Zelda (platformer scenes seen from the side found in dungeons where treasures lay hidden) make a cameo appearance in Link's adventure and other side-view scenes (e.g. the chamber below the first dungeon boss or the hiding spot of the fisherman below the bridge) were added also to fully use the new jumping abilities of Link.

Also appearing for the first time in a Zelda game was fishing, and flying around using a cucco (rooster in this case).

Presentation

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Link's_Awakening.png
Title screen of the monochrome original.

The graphic style was similar to that of a cartoon. The intro and extro utilized nearly fullscreen comic stillframes in this style. With the release of Link's Awakening DX, the audio and visuals of the game only required minor changes (adding another dungeon, a photographer's shop and advanced armor as the major changes), already considered by Nintendo to be of high enough quality. The DX version of the game was well received on the market and was able to outsell the successful Pokémon games in Japan for a brief time.

In 2001, Nintendo and Capcom released the Oracle of Ages and Oracle of Seasons games for the Game Boy Color. The two games used large parts of the graphics and sounds of the 1993 monochrome original as well as much of the 8-year-old program code, including nearly all of the music playing code.

Story

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Zeldadx_1.jpg
Screen shot of opening scene from DX version of the game.

Link journeys out to sea in search of adventure but he is soon shipwrecked in a violent storm and awakens on Koholint Island in the house of a kind man named Tarin and his daughter Marin, who bears a strong resemblance to Princess Zelda. A mysterious owl tells him that to return home he must awaken the Wind Fish by playing the eight Instruments of the Sirens. The instruments are: the Thunder Drum, the Full Moon Cello, the Conch Horn, the Sea Lily Bell, the Surf Harp, the Wind Marimba, the Coral Triangle, and the Organ of Evening Calm.

It is the first in the series to take place outside Hyrule and the main "Triforce" storyline, and can therefore be considered one of a number of Zelda side stories. These side stories are games in which Ganon is not the principal antagonist, such as The Legend of Zelda: Majora's Mask for the Nintendo 64. Even though the story's marine setting bears a similarity to The Wind Waker, it is much more closely related to its direct prequel A Link to the Past and sequel Ocarina of Time.

DX version

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Zelda4c.PNG
Title screen of the color remake.

In 1998, Link's Awakening DX was released for the Game Boy Color. Many fans of the game, despite already owning the original version, bought the DX version as well, because of the new color scheme.

One addition to the newer version of the game is the brand new, never seen before, Color Dungeon that is hidden somewhere on the mystical island. The Color Dungeon made use of the Game Boy Color's capabilities to deliver puzzles based on color.

One other addition to the game that the DX version has over the original version is a photo album feature. This allows the player to collect various pictures throughout the game. Note that it is not to be confused with The Wind Waker's DX Pictobox (camera) as the player does not take the pictures themselves, but instead do certain particular actions in order to make the Camera Shop owner come and take their picture. The pictures can be viewed in the player's photo album at the new Camera Shop and printed using the Game Boy Printer.

Link's Awakening as part of the series

Link's Awakening (including the DX version) is the best-selling Zelda game for a portable gaming system to date, surpassing the successful re-release of A Link to the Past on the Game Boy Advance. It has, however, suffered from the stigma of being technically inferior to the previous SNES game.

Despite this, many characters and items from Link's Awakening were carried over to newer Zelda games and have become important elements of the Legend of Zelda series as a whole. Among others, Marin and Tarin have become major influences on the Zelda games—especially The Legend of Zelda: Ocarina of Time.

Cameos

  • Wart of Super Mario Bros. 2 appears in a cave beneath the Signpost Maze as Mamu (the Japanese translation of "wart").
  • Princess Toadstool of the Mario series appears on a picture sent to Mr. Write, under the name "Christine".
  • Yoshi of the Mario series appears as a doll. The doll is the first item collected in the trading game.
  • Kirby of the Kirby's Dream Land series is a baddie in the Eagle's Tower, and attempts to suck you in as you pass by.
  • Chain-Chomp of Super Mario Bros. 3 appears as a domesticated pet in Mabe Village, named "Bow-Wow".
  • Various other baddies from the Mario series appear throughout the game.

See also

es:The Legend of Zelda: Link's Awakening

fr:The Legend of Zelda: Link's awakening ja:ゼルダの伝説 夢をみる島

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