Call of Duty

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Call of Duty
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Developer(s) Infinity Ward
Publisher(s) Activision
Release date(s) October 29, 2003
Genre First-person shooter
Mode(s) Single player, multiplayer
Rating(s) ESRB: Teen (T)
Platform(s) PC, N-Gage, Mac

Call of Duty (released on October 29, 2003) is a first-person shooter video game based on the Quake III engine. This wargame simulates the infantry and combined arms warfare of World War II. The game was produced by Activision and developed by Infinity Ward.

In September 2004 an expansion pack to Call of Duty was released titled Call of Duty: United Offensive. It was produced by Activision and developed by Gray Matter Interactive. The Macintosh version was ported by Aspyr Media, Inc. In Late 2004, the Nokia N-Gage version was developed by Nokia and published by Activision.

A sequel, Call of Duty 2, is currently in development by Infinity Ward to be released in 2005.

Contents

Overview

Call of Duty is similar in theme to Battlefield 1942 and in theme and gameplay to Medal of Honor: Allied Assault. It includes various singleplayer campaigns and missions, from the perspective of a soldier by the name of Pvt. Martin of the United States 101st Airborne Division, Sgt. Jack Evans in the British 6th Airborne Division and Special Operations Executive, and Sgt. Alexei Ivanovich Voronin in the 13th Guards Division.

The American campaign begins with Pvt. Martin parachuting into France on D-Day, and ends with a rescue mission at a POW camp. The British campaign begins Sgt. Evans assisting in the capturing of Pegasus Bridge and ends with a sabotage mission of a V-2 rocket base. The Russian campaign begins with a scene almost identical (with very similar dialogue) to a scene in the movie, Enemy at the Gates, and ends with the raising of the Soviet flag above the ruins of the Reichstag building in Berlin.

Talented actors like Jason Statham and Giovanni Ribisi, as well as talented voice actor Steven Blum, contributed to this game with their voices in the roles of Sgt. Waters (British), Pvt. Elder (American) and Cpt. Foley (American). Michael Giacchino, who previously worked on the Medal of Honor franchise, composed the soundtrack.

The weapons portrayed in this game include the M1 Garand, the Kar98k, the Mosin-Nagant, and the Lee-Enfield (the four main long rifles of World War II) along with the Thompson, MP40, Sten and PPSh-41 submachine guns. The machine guns featured in the game are the Bren, BAR and the MP44. The game's two pistols are the Luger and Colt M1911. The Kar98k, Mosin-Nagant, and Springfield M1903 are also featured as scoped sniper rifles. Various other weapons, including flak cannons, Panzerfaust anti-tank weapons, M1 Carbine, FG42, and MG42s are used.

Multiplayer modes

The multiplayer of this game is similar to that of most first-person shooters; with arbitrary respawning in deathmatch mode, selection of weapons at the start of the game (and the possibility of selecting to respawn with a different weapon), and relatively fast-paced gameplay.

Also, the multiplayer game includes the following modes of game play:

Behind Enemy Lines

Players are automatically assigned to either the Axis or Allied side (with there being fewer allied players). The Allies must evade the Axis and survive as long as possible. Staying alive for a certain amount of time adds points to your score. The Axis must hunt down the Allies and eliminate them. When an axis player eliminates an allied player, he/she respawns on the allies team. The winner is the first player to reach the specified points the server is set to, or has the most points when time runs out.

Deathmatch

Players attack each other in a free for all format and at the end of the time limit, the player with the most points(kills) wins.

Team deathmatch

Players are on one of two teams and attack the other team. The game ends at the end of a specified time limit. The team with the most points(kills) wins. A notable feature of "Call of Duty" team deathmatch is that in contrast to most team deathmatch modes of first person shooters, where the teams will always spawn in the same place; the spawns change depending on the location of teammates. Thus, it is possible to drive the enemy out of a position and have teammates begin to spawn there; at the same time the enemy will begin to spawn in a different place.

Retrieval

Players are placed on teams and have to retrieve or defend documents and return or stop them to a certain area on the map. Generally played with numerous rounds on each map. Team with the specified amount of wins according to the server wins the match.

Search & Destroy

Players on one team have to destroy or protect certain places on the map. Attackers have to either eliminate all defenders, or plant and destroy a certain object. Defenders have to protect the object at all costs. Most maps will have two different objectives that can be attacked, though only one bomb may be planted. Attackers will still win if the planted bomb explodes before axis defuse the bomb, even if all attackers are eliminated. If the bomb is defused, the defenders automatically win, regardless of how many attackers are remaining.

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Singleplayer screenshot from the Russian Eastern Front

Headquarters

Players are placed on teams and must capture a radio by standing by it when no enemies are nearby. The team with the radio gains 45 points per 45 seconds (time and point rate can be changed) they hold the radio. When the opposing team destroys the radio, a new, neutral radio appears elsewhere on the map. The winner is the team with the most points when time runs out.

Conquest

On CNQ the map consists of a long, winding stretch of control points. Players spawn on their side of the front, and have to capture the other team's next control point at which moment it becomes the enemy objective and the front moves up. Depending on server settings, the winner is either the team with the most points when time runs out, or the team that reaches the opponents' base control point first.

Modding

The game has a number of modifications of various levels of content and development. See List of Call of Duty mods.

Awards

See also

Template:CallofDuty

External links

Admining resources

fr:Call of Duty pl:Call of Duty sv:Call of Duty he:Call Of Duty

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