N-Gage

This article is about the hand-held telephone. For the model railway N gauge, see N scale.
Nokia N-Gage phone (original version)
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Nokia N-Gage phone (original version)

The Nokia N-Gage is a mobile telephone and handheld game system based on the Nokia Series 60 platform. It was launched on October 7, 2003.

Contents

History

In the early 2000s, gamers were increasingly carrying around both a cell phone and a Game Boy, the most popular handheld game system. Nokia spotted an opportunity to combine these devices into a more handy unit. The company also included multiplayer over Bluetooth or the Internet (via the N-Gage Arena service), MP3 and Real Audio/Video playback, and PDA-like features into the system.

Despite the large amount of attention gamers gave the system before it was launched, it has not been as commercially popular as Nokia estimated. Most gamers blame the sales performance on the poor selection of games compared to those available to the handheld-leading Nintendo Game Boy Advance while still costing (at launch) more than twice as much. (It should be noted that several other consoles, including the highly successful PlayStation and PlayStation 2, only had so-called "triple-A games" one year or more after launch, and were not, at first, considered full successes by the media.)

In addition to its problems as a game system, it also faced problems as a cell phone. Besides the clumsy form factor, it was initially sold primarily through specialty game outlets instead of through cell phone providers, which only called attention to its high pre-subsidy price, lack of games, and clumsy interface. Once cell retail outlets started carrying the phone, which wouldn't become a widespread practice until well after the release of the N-Gage QD, it still faced problems. The N-Gage and its successor, the N-Gage QD, worked only on GSM networks, meaning that it was (and still is) incompatible with the then-largest US cell service provider, Verizon Wireless, as well as all of Japan's cell networks (which did much to cut off any significant Japanese developer support.)

The original N-Gage has been criticized for its clumsy design: to insert a game, users must remove the phone's plastic cover and access the battery compartment. Also, the speaker is in the side edge of the phone, resulting in many mocking it as talking into a "taco phone" or "sidetalking". Because of this its comfort for longer calls has been criticized. The reason for having sidetalking was that otherwise the screen would come in contact with the cheek and get messy. The microphone and speaker is thus placed on the side of the phone.

Besides its gaming capabilities, the N-Gage is a Series 60 phone, running Symbian OS 6.1, with features similar to those of the Nokia 3650 (it does not have an integrated camera, however). Thus, it is able to run all Series 60 software, and Java MIDP applications as well. Its main CPU is an ARM Integrated (ARMI) compatible chip (ARM4T architecture) running at 104 MHz, same as the Nokia 7650 and 3650 phones.

N-Gage QD

Missing image
Ngageqd.jpg


The N-Gage QD is Nokia's successor to the N-Gage. It revises the device's physical design, being smaller and "rounder", with more-convenient cartridge slot on the bottom of the device, and speaker and microphone on the flat side of the device so that calls may be made like a traditional phone. However, its rubber fitting side (that closes the gap between the device top and bottom casing) is easily loosen over a few months during normal use. Thus the device is more vulnerable to water or particles into the device internals unless a new fitting is replaced. The fitting is only available on the Nokia's service centers and is not sold on the retail market.

The device retails at a lower price, further aided by the fact that it is generally sold with a cell phone service contract and the corresponding subsidy. Currently in the United States, the N-Gage QD is available as a prepaid phone offered by Cingular for only $99.99 at retail games stores such as Electronics Boutique and GameStop. MP3 playback, FM radio reception, and USB connectivity options have all been removed, presumably to cut size and cost. The QD can still play MP3s with third-party software, albeit only in 16KHz mono (For comparison, CD quality is 44KHz stereo).

Furthermore, the device graphical interface is mostly "Orange-and-grey" theme (Colors in all non-system applications unaffected), unlike the predecessor's colorful GUI. Nonetheless, there are some third-party softwares that enhance the interface or replace the System shell.

Instead of using the N-Gage with generic USB removable drive drivers, a user would use either Bluetooth or a separate MMC card reader to transfer files (for example, pictures, movies, or mp3s) onto an MMC card for use in the N-Gage QD.

The telephone portion no longer supports the three GSM frequency bands 900/1800/1900; instead it now comes in several dualband variants, one each for the American, European, and east Asian markets. (Each dualband variant comes in different colors, to aid in identification.)

The rest of the N-Gage QD hardware specification is otherwise the same as the original N-Gage.

Recent developments

As of September 1, 2004, Nokia has shipped more than 1 million N-Gage game decks. The "N-Gage" brand name still has a very poor reputation, due to the weakness of the system's first games and the original model's limitations; many gamers are unaware that the QD no longer possesses those, and refuse to consider the console seriously. The situation is not expected to improve with the arrival of the PlayStation Portable and Nintendo DS consoles. As of January 2005, Nokia has 32 games available for retail on the system, with at least 14 more expected sometime in the year.

While the N-Gage hasn't had any significant financial successes, it does have a handful of critical successes. Pocket Kingdom: 0wn the W0rld received a handful of glowing reviews when it was released, and Pathway to Glory is Nokia's first self-published success. These games haven't had much effect in improving the perception of the N-Gage hardware itself in the eyes of consumers of press, unfortunately.

While the N-Gage QD hardware itself, sold unlocked and without a SIM card, has held steady at $250-300, the price with a contract in the US has continued to decrease. In the US, T-Mobile initially offered it for approx. $200 with contract, then sold it for between free and $150, depending on the promotions and contract. As of April 2005, the N-Gage QD retails for $99 at EB Games without the need for a contract.

In January 2005 UK sales-tracking firm ChartTrack dropped the N-Gage from its regular ELSPA chart, commenting that "The N-Gage chart, though still produced, is of little interest to anyone. Sales of the machine and its software have failed to make any impact on the market at all." Although only directly reflectant of the UK market, this was interpreted by some as a serious blow to the N-Gage as a viable gaming platform. Despite this, Nokia has reaffirmed their commitment to the N-Gage as a platform, to the point where a new version of the hardware was rumored after GDC 2005.

After E3 2005, Nokia announced their intention to make it possible to play unspecified certain N-Gage games on their next wave of smartphones. It is said that the Nokia 3230, 6680, Nokia 6630, and N90 will also be able to play these downloadable N-Gage games, but this is false. The first smartphones that will be compatible with this download service will be released in early to mid 2006. [1] (http://www.t3.co.uk/news/games/nokia_n-gage/n-gage_gaming_rolls_onto_smartphones) These phones won't be compatible with the games sold on MMC in stores, but will be able to download games over the cellular network, or play games downloaded on your computer. All of the details of this scheme have not yet been stated, but this network/scheme should be in place sometime in 2006.

See also

External links

fr:N-Gage fi:Nokia N-Gage ja:Nゲージ (携帯電話) nl:N-Gage

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