Shedinja
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Missing image Shedinja.png Image:Shedinja.png Ninjask (#291) - Shedinja - Whismur (#293) | |
General | |
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Name (Japanese), Number | Shedinja (Nukenin), 292 |
Stage | Stage 1 |
Evolves from | Nincada |
Evolves to | (none) |
Battle¹ | |
Hit points | 1 |
Attack | 90 |
Defense | 45 |
Speed | 40 |
Special attack | 30 |
Special defense | 30 |
Biological | |
Species | Shed Pokémon |
Types | Template:PokemonTypeBug,Template:PokemonTypeGhost |
Height | 0.80 m (2 ft 7 in) |
Weight | 1.2 kg (2.6 lb) |
Pokédex Color | Brown |
Shiny color | Its body becomes a lighter gold |
Ability | Wonder Guard |
Gender distribution | -- |
¹ Stats for trading card versions may vary. |
Shedinja is listed as Pokémon #292 in the National Pokédex and #44 in the Hoenn Pokédex
Contents |
Name origin
The name Shedinja originates from the words shed and ninja. Its Japanese name, Nukenin originates from nugu (to shed) and ninja.
Pokédex Definition
Ruby: "Shedinja's hard body doesn't even move-not even a twitch. In fact, its body appears to be merely a hollow shell. It is believed that this Pokémon will steal the spirit of anyone peering into its hollow body from its back."
Sapphire: "Shedinja is a peculiar Pokémon. It seems to appear unsought in a pokéball after Nincada evolves. This bizarre Pokémon is completely immobile - it doesn't even breathe."
Emerald: "A peculiar Pokémon that floats in air even though its wings remain completely still. The inside of its body is hollow and utterly dark."
Availability
Shedinja is only available in Pokémon Ruby, Sapphire, and Emerald, .
To get Shedinja, level up Nincada to Level 20 and have at least one empty space in your team of six Pokémon and a Poké Ball of some kind in your item bag. Once it evolves into Ninjask, this Pokémon will appear in an empty slot.
Information
Shedinja has only one hit point, no matter what its level or training. However, its WONDER GUARD ability completely protects it from all damage and effects of any attack that isn't super effective against it. Since Shedinja's types are Bug and Ghost, only Fire, Flying, Rock, Ghost and Dark type attacks will harm it, as well as Struggle, even though it is a Normal type attack. On the other hand, Wonder Guard does not protect against poison and other status effects that, considering Shedinja's single HP, spell instant death. Still, if the opponent has no attacks that can damage it, Shedinja is invincible until it runs out of PP and is forced to use Struggle, killing itself.
External links
- Pokemon Fan Universe Shedinja Entry (http://www.pokemonfanuniverse.com/pokedex/?dexNo=292)