Power Stone 2
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Power Stone 2 | |
Missing image Powerstone_2_cover.PNG | |
Developer(s) | Capcom |
Publisher(s) | Capcom |
Release date(s) | August 24, 2000 |
Genre | Arcade, Fighting |
Mode(s) | Single player, multiplayer |
Rating(s) | ESRB: Teen (T) |
Platform(s) | Dreamcast |
Power Stone 2 is a multiplayer fighting game that built on the innovative gameplay introduced by its predecessor. A la Super Smash Bros. Melee (SSBM), Power Stone 2 allows the player to choose between multiple characters and use the environment around them. However, while SSBM relies on a 2D point of view, Power Stone takes it a step further and makes it 3D. Note that Power Stone came first, and one could argue that the formula worked better.
Power Stone 2 originated as an arcade game, like many others on the Dreamcast. The Dreamcast served as a testing ground for successful arcade games. Despite relative popularity, Power Stone 1 and 2 would remain the only ones in the series.
Game Info
Characters
- Fokker - Pilot
- Ayame - Geisha/Ninja
- Gunrock - Big Pirate
- Ryoma - Samurai
- Wang-Tang - martial artist
- Galuda - Strong Native American
- Rouge - Beautiful woman
- Jack - Spider Mummy
- Pete - Schoolboy
- Julia - Princess
- Gourmand - Cook
- Accel - Cowboy
An innovative addition to Power Stone 2 was the adventure mode, which is much akin to an Action-RPG layout. Players can get coins and items which they can then in turn transform into other things, allowing for much replayability.