Looking Glass Studios
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Looking Glass Studios (originally Blue Sky Productions, later Looking Glass Technologies) was a computer game development company during the 1990s. Their games were well regarded for demonstrating innovative gameplay, pioneering physics and well-written, engaging stories.
Their best known games were the Ultima Underworld, System Shock and Thief titles. The company went out of business on May 24, 2000 during a financial crisis related to their publisher, Eidos Interactive.
People
After the company folded, people from Looking Glass went on to work at Ion Storm, Irrational Games, Harmonix and Arkane Studios, amongst other later studios.
The following people worked on projects with Looking Glass Studios (by no means an all-inclusive list):
Sean Barrett, Seamus Blackley, Eric Brosius, Terri Brosius Chris Carollo, Doug Church, Alex Duran, Robert Fermier, Austin Grossman, Dorian Hart, Kate Jenkins, Lulu Lamer, Marc LeBlanc, Ken Levine, Greg LoPiccolo, Peg O'Connell, Art Min, Emil Pagliarulo, Dan Schmidt, Harvey Smith, Randy Smith, Warren Spector, Tim Stellmach, Matt Toschlog, Greg Travis, Jeff Yaus.
List of Looking Glass Studios titles
- Ultima Underworld (1991)
- Car and Driver (1992)
- Ultima Underworld II: Labyrinth of Worlds (1992)
- System Shock (1994)
- Flight Unlimited (1995)
- Terra Nova: Strike Force Centauri (1996)
- British Open Golf (1997)
- Flight Unlimited II (1997)
- Thief: The Dark Project (1998)
- Thief Gold (1999)
- Command and Conquer for the Nintendo 64 (1999)
- System Shock 2 (1999) (assisting Irrational Games)
- Flight Unlimited III (1999)
- Destruction Derby 64 for the Nintendo 64 (1999)
- Thief II: The Metal Age (2000)
- Flight Combat (in development when company folded)
External links
- Through The Looking Glass: Honoring the Legacy of Looking Glass Studios (http://www.ttlg.com/)
- Reasons for the Fall: A Post-Mortem On Looking Glass Studios (http://ttlg.com/articles/lgsclosing.asp)fi:Looking Glass Studios