Infinity Engine
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The Infinity Engine is a computer game engine, which allows the creation of isometric computer role-playing games. It was developed by BioWare for Battleground Infinity which later became the first installment of the Baldur's Gate series. BioWare used it again in the subsequent installments of the series, but also licensed the engine to Interplay's Black Isle Studios.
The following games are powered by the Infinity Engine:
- Baldur's Gate (1998)
- Baldur's Gate: Tales of the Sword Coast (1999)
- Baldur's Gate II: Shadows of Amn (2000)
- Baldur's Gate II: Throne of Bhaal (2001)
- Planescape: Torment (1999)
- Icewind Dale (2000)
- Icewind Dale: Heart of Winter (2001)
- Icewind Dale: Heart of Winter - Trials of the Luremaster (2001)
- Icewind Dale II (2002)
External links
- The Infinity Engine File Format Hacking Project (http://www.ugcs.caltech.edu/~jedwin/baldur.html)
- GemRB: Infinity Engine Emulator (http://gemrb.sourceforge.net/)
- InfinityScripters (http://groups.yahoo.com/group/InfinityScripters/), a Yahoo! Groups discussion group.Template:Compu-soft-stub