Eternity Engine
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The Eternity Engine is a source port for the computer game Doom, licensed under the GNU General Public License and maintained by James Haley and Steven McGranahan. It was originally meant to power a Doom total conversion, but after that project went on hiatus the engine became the prime focus. The engine is based on Smack My Marine Up (SMMU).
External links
- Team Eternity Software homepage (http://www.doomworld.com/eternity/)