Ancient Slime
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Ancient Slime is a boss character from the Super NES game Lufia II: Rise of the Sinistrals found at the end of one of the most original levels in an SNES RPG, the Ancient Cave. In the Ancient Cave, the player must walk around through a randomly generated dungeon looking for stairs leading a floor down, despite the fact there are none leading up. You can only get out of the cave using the item called "Providence", which is hidden in a treasure chest below the -20th floor. The Ancient Slime itself waits for you on floor -99, which is quite hard to reach. You have to beat it in three turns (both SNES Lufia games have a turn-based battle system), else it will run away and you will be left on floor -99 with nothing left to do but using "Providence", thus leaving the game.
Anyway,there is a quite useful glitch for anyone who does not feel able to eliminate 12000 hit points in 3 turns, and that is killing your own party. After you have beat him, you receive a key for a treasure room and the last Iris Treasure, which is called "Ancient Slime" itself.