Tricks of the 3D Game Programming Gurus-Advanced 3D Graphics and Rasterization
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Tricks of the 3D Game Programming Gurus-Advanced 3D Graphics and Rasterization is a book by the game programmer and author Andre LaMothe. The book teaches creating a 3D texture-mapped, lit video game for the PC with a software rasterizer which can be written by the reader. The book also covers the principles of 3D graphics.
This book is a sequel to Tricks of the Windows Game Programming Gurus.