F-Zero
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- This article is about the video game called F-Zero, the first game in the F-Zero series.
F-Zero | |
Missing image F-zero_(pcms).jpg F-Zero box art. | |
Developer(s) | Nintendo |
Publisher(s) | Nintendo |
Release date(s) | November 21, 1990 (JP) August 1991 (NA) |
Genre | Racing |
Mode(s) | Single player, multiplayer |
Rating(s) | ESRB: Kids to Adults (K-A) |
Platform(s) | SNES |
F-Zero is a futuristic fast-paced racing game developed and published by Nintendo for the Super Nintendo Entertainment System. It was first released in Japan on November 21, 1990 and later in North America in August 1991. Its success led to a series of games for multiple Nintendo consoles, handhelds, and arcade.
F-Zero was the first SNES title to pervasively use a special hardware feature of the SNES called Mode 7 that allowed different kinds of scaling and rotation effects, which F-Zero used to simulate 3D environments. Such techniques in games were considered to be revolutionary in a time when most games were restricted to static/flat backgrounds and 2 dimensional (2D) objects.
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Futuristic racing
Capfalcon.jpg
F-Zero introduced the Nintendo flagship character, Captain Falcon (as well as Dr. Stewart, Pico, and Samurai Goroh) to a long line of Nintendo mascots. Falcon appears in every subsequent F-Zero title as well as Super Smash Bros. and its sequel, Super Smash Bros. Melee.
Falcon's vehicle, the Blue Falcon, is one of four selectable futuristic vehicles in F-Zero, although there are plenty more to race and battle against. All vehicles are capable of racing at speeds close to 500 km/h.
The goal of F-Zero is to beat your opponents to the finish line while avoiding hazards such as land mines and magnets that pull the vehicle to certain sides of the track in an effort to make the player damage their vehicle or fall completely off the track. The player is awarded for every lap completed by receiving a speed boost.
F-Zero has a total of fifteen tracks separated by difficulty into three leagues. Additionally, F-Zero has three initial difficulty levels; beginner, intermediate, and expert. Upon completing the expert grand prix, a fourth difficulty level, master, opens up.
Leagues
Knight League (Easy)
- Mute City I
- Big Blue
- Sand Ocean
- Death Wind I
- Silence
Queen League (Moderate)
- Mute City II
- Port Town II
- Red Canyon II
- White Land I
- White Land II
King League (Hard)
- Mute City III
- Death Wind II
- Port Town II
- Red Canyon II
- Fire Field
Screenshots
Missing image SNES_F-Zero.png | Missing image Fzeropic2.gif | Missing image Fzeropic3.jpg |
External links
- Project COE Special Features: The F-zero Chronicle (http://www.projectcoe.com/Nin_SpecialFeatures/fz_chron.html)
- HobGoblin's Super NES Museum: F-Zero (http://members.ozemail.com.au/~ebatt/fzero.html)
- devientART: f-zeroracers (http://f-zeroracers.deviantart.com/)
- Video Games: F-Zero (http://www.public-domain-content.com/Video_games/Nintendo/F-Zero.shtml)
- GameFAQs: F-Zero (http://www.gamefaqs.com/console/snes/data/588351.html)de:F-Zero