DirectMusic
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DirectMusic is a high-level set of objects, built on top of DirectSound, that allow you to play sound and music without needing to get quite as low-level as DirectSound. There is strong support for dynamic soundtracks - having music which changes in response to events in the game.
DirectMusic is part of the DirectX library and was introduced in February 1999 as part of the 6.1 version of the library.
External links
- Microsoft's DirectMusic documentation (http://msdn.microsoft.com/archive/en-us/directx9_c/directx/htm/directmusic.asp)