Artistic computer game modification
|
Artistic computer game modification involves the use of a computer game for the creation of a digital artwork. Also referred to as art modding, and game modding. Art mods are not quite the same as art games, although they do share some similarities.
Various genres and styles of art modding exist. Genres or categories are rarely clear cut in this multi-media format, however than can be roughly described based on
1) Production Methods and
2) Output usage.
Contents |
Artists
- Brody Condon http://www.tmpspace.com
- Eddo Stern http://www.c-level.cc
- Critical Art Ensemble
- Cory Arcangel
- fuchs-eckerman http://www.t0.or.at/~fuchs-eckermann/
- Glaznost
- Jodi http://sod.jodi.org/ and http://www.untitled-game.org/
- Julian Oliver http://www.selectparks.net
- Linda Erceg
- Nybble-Engine http://www.climax.at/nybble-engine/
- Rebecca Cannon http://www.selectparks.net
- Retroyou
- Stephen Honegger
- Tobias Bernstrup
Theorists
- Rebecca Cannon
- Anne-Marie Schleiner
- Mary Flanagan
- Celia Pearce
External links
- Selectparks (http://www.selectparks.net) is an online database of art modding, art games, tutorials, news, downloads, forums, etc.
- Cracking the Maze - Game Plug-ins and Patches as Hacker Art (http://switch.sjsu.edu/CrackingtheMaze/) is an online exhibition about artistic game patches, curated by SJSU's CADRE Laboratory for New Media
References
- Introduction to artistic computer game modification (http://www.dlux.org.au/plaything/media/rebecca_cannon_web.pdf) (PDF file)
- Switch, Art & Games issue, 1999 (http://switch.sjsu.edu/web/v5n2/index2.html), online magazine of the CADRE Laboratory for New Media, San Jose State University