Zelda Classic
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Zelda Classic began as a DOS clone of the Original Legend of Zelda, which came out for the NES in 1986. It is more than the original however, in that it also includes a program called ZQuest, which is used to edit game files to create entirely new games, commonly called "quests".
The game has since grown into a capable game editor and engine. There are many custom quests created by other users that one can download and open in Zelda Classic to play them. Quests released to the public may be password protected by the author to prevent others from editing them.
The features of ZQuest have grown so much since its creation that it is easily possible to create a quest that looks entirely unlike Zelda. For example, there are several graphics packs for the program that allow a change in the style of graphics in any quest you create, or you can make your own graphics set. And although the game is still bound by the basic movement system as the original, many new items, enemies, and object types are available, as well as custom MIDI background music and animation.
The most recent stable release is version 2.10 for Win32 and DOS (replacing the older DOS-only version 1.90); Linux and Mac OS X ports are currently in the making. Newer features include transparent layers and increased tile and map space making Zelda Classic (and particularly the ZQuest editor) more complex and versatile. The latest version, 2.10, includes an updated GUI for the ZQuest editor based off of the Windows 98 and 2000 operating systems' interface.
External links
- Zelda Classic (http://www.zeldaclassic.com) mirror (http://zeldaclassic.armageddongames.net/) (official website)
- Armageddon Games Forums: Zelda Classic (http://www.armageddongames.net/forumdisplay.php?f=16) (official forums)
- PureZC (http://www.purezc.com) (fan site)