Victoria (game)
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Victoria is a real-time strategy game by Paradox Entertainment. It covers the time period 1836-1920 and runs on a modified version of their Europa Universalis engine.
Unlike previous Paradox Games, which either focused on exploration and colonization (Europa Universalis) or war (Hearts of Iron), Victoria focuses itself in internal management, covering the industrialization and social/political changes in a country. The game itself gives a lot of importance to the economy of a country, having a complex market system which is described as being one of the best economic simulators ever made.
The main goal is to end the game with most Victory Points. To get victory points, you must score in 3 categories, whose importance is descendant:
- Prestige - You get prestige by claiming colonies, implementing social and political reforms, researching technologies or through historical events.
- Industry - You get industry points by building factories, converting farmers and labourers to craftsmen and by improving your national rail network.
- Military - You get military points for the size of your army and navy.
External links
- VickyWiki, the wiki of Victoria (http://victoria.nsen.ch/wiki/index.php/Main_Page) - quite similar to Wikipedia in look and feel.
- Official forums (http://forum.paradoxplaza.com/forum/forumdisplay.php?f=138) hosted by Paradox.