Theme Park
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Theme Park
Theme_Park_CD_case.JPG
Release | 1994 |
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Platform | Amiga, Megadrive, PlayStation, Sega Saturn, PC, SNES, Atari Jaguar. |
Developer | Bullfrog Productions |
Publisher | Electronic Arts |
Game style | Simulation and strategy |
Gameplay | Managing an amusement park |
Theme Park is a simulation computer game designed by Bullfrog Productions, released in 1994, in which the player designs and operates an amusement park. Like most of Bullfrog's games, Theme Park is permeated by an eccentric sense of humor. Theme Hospital is Bullfrog's thematic successor to the game.
Starting with a free plot of land in the United Kingdom and few hundred thousand dollars, the player must make money by opening rides and selling merchandise and refreshments. Newer products can be bought after researching them. Once enough money has been made the player can move on to newer plots. Plots are located all over the world and have many different factors that affect gameplay, including the economy, terrain and land value.
There are over thirty available rides in the game. Depending on the platform the game is being played on, it is possible to tour the park or the rides. There are simple rides like the bouncy castle and tree house, and more complicated and expensive rides like the Roller Coaster and Haunted House.
There is a focus in the staff side of the park as well. People employed in the park include the entertainers, security guards, mechanics and cleaners. Lack of staff can cause problems, including messy parks, blown up rides, crime and sad visitors. Occasionally wages must be renegotiated; failure to re-negotiate results in staff strikes.
Bullfrog has since released two new amusement park simulators, the first being Sim Theme Park, (known as Theme Park World outside the U.S.), and the second being the more recent Theme Park Inc.fr:Theme Park