Talk:Nomic

I played the game with a small group. We got bogged down. Not in rules or rule making. In waiting for the other players to take their turn. In getting a required number of votes. Still it went on long enough to become quite complex (another drawback, actually). And few of us ever pretended to know what the current status of the rules were. Regardless how "long" games have lasted in the past, these things seem to make the game self-limiting.

I came up with a variation called ETHICS (http://www.mindrec.net/ethics). The idea is that anyone may write a rule at any time, no turns, no votes. All rules are open to discussion and will be understood as amended owing to the fact that any rule is necessarily in conflict with all other rules, such that only through discussion can there be group consensus, and whereby even rules assumed to be popular might nonetheless bring about discussions to the contrary.

I see this as an open ended game and one that builds community. Those who are confused by the rules are no worse off than those who understand their inherent contradictions; and after all, it is the enforcement of them -- in this case through group awareness -- which makes such "no rule" rules binding.

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Online Nomic

I played an online game of Nomic in 1982 at Carnegie Mellon University, played using the university e-mail and bboard network. This must be one of the earliest such games ever played. Dtobias 18:08, 2 Jan 2005 (UTC)

Fluxx

I found this article through mention in the Mornington Crescent article. I had not previously heard of nomics. However, there is one popular and comparatively well-known self-modifying game, the card game Fluxx (http://www.wunderland.com/LooneyLabs/Fluxx/Default.html). Is a mention of it in the article relevant? Liam Proven 03:56, 18 Feb 2005 (UTC)

Initial Ruleset

Any objections to removing the initial (Suber) ruleset and adding an external link to it instead? 29 rules seems a bit much for an encyclopedia article, especially when many Nomics use a variant ruleset anyway. Elysion 03:03, 27 Mar 2005 (UTC)

I don't have a problem with that. --Vik Reykja  03:12, 27 Mar 2005 (UTC)

Tofu

Nomic is the tofu of all games.... -- 164.106.164.197 03:02, 31 Mar 2005 (UTC)

Cambridge Standard 5 Card Mao

Nomic sounds very similar to a game called Cambridge Standard 5 Card Mao (http://www.ubuntulinux.org/wiki/CambridgeStandard5CardMao), which seems to be popular in the geek / Linux / Debian community based in and around Cambridge in the UK. Has anyone come across this? Does the name in fact refer to Cambridge, England, or to Cambridge, Ma.?

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