Talk:Adventure game

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Clean up

Okay, somebody tagged it as clean up and I've edited the bulk of it but I think it still needs work. (The french stuff has already been merged BTW). DamienG 15:35, Oct 6, 2004 (UTC)


I've gone through and tidied up the language. I feel the clean-up tag could go now. Thoughts?

AndyHolyer 16:09, Jun 2, 2005 (UTC)

Older stuff

Games which would be labelled Action Adventure on the console are oftenly labelled Action RPG or just CRPG on the computer. Is there a difference between Action Adventures and Action RPGs? Action RPGs seem to be identical to Action Adventures, just that they have RPG-elements (usually that means character stats and skills). However most modern CRPGs are action focussed (the vast majority of skills are about combat, most quests involve combat as single or primary solution), so most of them could easily be called Action RPGs. Where is the border between CRPGs and ARPGs, where the border between Action Adventures and Action RPGs? -Ashmodai

As I see it, action RPGs are basically any any RPG with pronounced action and reflex-based elements, the most notable example being Diablo. The difference between an action-adventure game and an action-RPG can be vague, but basically boils down to "can I improve my character's statistics and abilities?" If the answer is no, then the game in question can't really be called an RPG. Just because the characters in a game are engaged in some kind of action doesn't mean the game can be called an action game; "action game" implies a requirement for dexterity and reflexes on the player's part, whereas in a non-action game the requirement is shifted onto the player's character(s). After all, there's more violent action implied in a game of Risk than in any CRPG, but Risk is clearly a strategy game because the player isn't required to simulate the action, only the strategizing. YMMV. -Sean 01:06, 30 May 2004 (UTC)

So by your definition a turn based CRPG cannot be an Action RPG, no matter if it focusses on action or not? Some kind of border case might be Baldur's Gate, which is clearly understood as a traditional CRPG by most people, but relies on twitch-action in its combat parts, although strategies and tactics can be applied by pausing during a combat. So technically, Baldur's Gate is partially an Action RPG because it can be played like one, or what? I think the seperation you suggested, although it might sometimes be unperfect, makes sense. -Ashmodai

Baldur's Gate only has minimal "twitch action", and then only if you turn off the autopausing feature. Which is a decision not unlike giving all of your characters bows but none of them arrows. -Sean Curtin 06:13, 31 May 2004 (UTC)

I.e. the game is primarily a CRPG, but can be played like an ARPG by the l33t, aye? Thought so. I suppose I just prefer turn based combat over twitch-action-which-isn't-because-it's-got-a-pause-mode combat. Ah, well, tastes differ. Don't take any offense from my wording. -Ashmodai

French-language material translated awaiting merge

Does anyone want to take on the merge? -- Jmabel 22:32, Sep 9, 2004 (UTC)

Interactive Fiction

This article covers almost exactly the same territory as Interactive fiction----Isaac R 05:23, 25 May 2005 (UTC)

From the article:

"Adventure games can be single character control games or multiple character control games (such as Lemmings). Independent of this, there are many types of adventure games, depending on the criteria. Adventure games vary in their subject, interface, setting or plot. A possible grouping is:

Of these, only Text-based adventure games are interactive fiction. Grue 19:34, 25 May 2005 (UTC)

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