Soul Blazer
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Soul_Blazer_Title.PNG
Soul Blazer (or Soul Blader in Japan) is a Super Nintendo Entertainment System game by Enix and Quintet released in 1992. Similar to Enix and Quintet's other video game, ActRaiser, the player takes the role of a deity sent to restore normalcy to a world overrun with evil by battling its agents on the earth.
As in ActRaiser, the player frees a series of towns by fighting monsters in traditional dungeon-crawl battles (Act Raiser was side-scrolling; Soul Blazer is top-down). Soul Blazer eschews the Sim City-like aspect of ActRaiser. Unlike ActRaiser, the player frees the towns incrementally -- each time the player wipes out a group of monsters belonging to the same "monster lair", a "soul" belonging to a former occupant of the town is liberated, and the corresponding body is reincarnated. This is occasionally a human, but in the variety of towns it could be anything from a dolphin to a talking tulip. The freed town occupants give the player advice and items. When the player defeats the monster imprisoning the "soul" of the head of each town (who is typically a "boss" -- a powerful monster, in game jargon), the town is cleared and the player can continue.
The game's backstory concerns a king (Magridd) who made a pact with an evil entity called "Deathtoll." The empire was called the Freil Empire. Deathtoll offered the king one gold piece for each soul from his kingdom; the king was more than happy to take him up on the offer. Deathtoll, who lies in the "World of Evil" is the final "boss" in the game -- when the player defeats Deathtoll, the game is over. To open the "World of Evil" the Hero must obtain six stones in this order: brown, green, blue, silver, purple, and black.
Soul Blazer spawned two sequels: Illusion of Gaia and Terranigma. It was scored by Yukihide Takekawa. It has also been recognized for its soundtrack, rivaling the Final Fantasy and Chrono video game franchises.
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Characters
- Eiyuu (Hero)
- Eiyuu's Master
- Dr. Leo
- Lisa
- Gaudi the Architect
- Monmo the Mole
- Turbo the Dog
- Nome the Snail
- King Magridd
Souls
- Soul of Magician
- Soul of Light
- Soul of Shield
- Soul of Detection
- Soul of Reality
Locations
- Grass Valley
- Underground Castle, West
- Underground Castle, East
- Leo's Paintings
- Green Wood
- Lostside Marshes
- Water Shrine
- Fire Shrine
- Light Shrine
- Seabed Sanctuary
- Southerta
- Sea Bed of Saint Elle's
- Rockbird
- Durean
- Blester
- Mountain of Souls
- Mountain, North Slope
- Aurora Ridge
- The Top of Snow Mountain
- An Ice Hill
- Ice Field of Laynole
- A Passage to Lune
- Underground Lake, Lune
- Dr. Leo's Laboratory
- Basement of Laboratory
- Model of a Town, Part 1
- Model of a Town, Part 2
- Power Plant
- Castle of King Magridd
- The Torture Chamber
- Basement of the Castle
- The Left Tower
- The Right Tower
- World of Evil
- World of Evil, Part 1
- World of Evil, Part 2
- Dazzling Space
External Links
- RPGClassics' Soul Blazer Shrine (http://www.rpgclassics.com/shrines/snes/sb/)
- GameFAQs entry for Soul Blazer (http://www.gamefaqs.com/console/snes/data/588673.html)