Retrocomputing
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Retrocomputing is a term to describe the use of old computer hardware and software.
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Retrocomputing by hobbyists
One form of retrocomputing is a recreation or hobby, which is often misunderstood by non-enthusiasts, since it involves a mixture of nostalgia and horror (about things like JCL). It often involves maintaining or emulating obsolete hardware.
Historical retrocomputing
A more serious line of retrocomputing is part of the history of computing. It can be seen as the analogue of Experimental archaeology in computing.
Some notable examples include:
- Reconstruction of Babbage's Difference engine (more than a century after its design)
- The implementation of Plankalkül in 2000 (more than half a century since its inception).
See also
References
- Owad, Tom (2005). Apple I Replica Creation: Back to the Garage. (http://www.applefritter.com/replica) Rockland, MA: Syngress Publishing. Copyright © 2005. ISBN 1-931836-40-X.
External links
- Apple I Owners Club (http://www.applefritter.com/apple1)
- Obsolete Computer Museum (http://www.obsoletecomputermuseum.org/)
- The Retrocomputing Museum (http://www.catb.org/~esr/retro/)
- Eric Smith's Retrocomputing page (http://www.brouhaha.com/~eric/retrocomputing/)