Realm of Impossibility
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Realm_of_Impossibility.jpg
Realm of Impossibility is a computer game created by Mike Edwards and published by Electronic Arts in 1984 for the Apple IIe, Atari 8-bit family and Commodore 64 computer systems.
The game allows a player to traverse through 13 mythical dungeons to gather 7 crowns to defeat the evil cleric "Wistrik". Each dungeon is comprised of a dozen or so difficult rooms full of zombies, snakes, spiders and other various beasts. The object of each realm was to find a key or a crown. Finding a key allowed another new realm to open up to the player. Each realm had various mazes the player had to navigate in order to arrive at the correct ending.
The player could cast the following spells in the game:
- Freeze: would hold a monster in place for a short duration
- Protect: made the player immune to damage for a time
- Confuse: would send the monster off wandering in a daze for awhile
The player could also drop crosses which acted as obstacles to the monster. The player could leave dozens of these in their wake and they would disappear slowly over time.
One of the more exciting aspects of the game allowed cooperative play on the exact same screen with another player. This gave rise to numerous strategies as the players tried to outwit the monsters together.
External link
- MobyGame's entry on Realm of Impossibility (http://www.mobygames.com/game/sheet/gameId,10377/)