M.U.L.E.
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Mule_box.jpg
M.U.L.E. is a seminal multiplayer video game written in 1983 by Dan Bunten of Ozark Softscape. It was published by Electronic Arts. It was originally written for the Atari 400/800 and then was ported to the Commodore 64 and the Nintendo Entertainment System. While it played like a game, it was actually an economic simulation taking place on a small colony planet.
Essentially, the game is an exercise in supply and demand economics that is set in space (on the planet Irata, which is Atari backwards) and involves competition between four players. To win the game, the players not only must compete against each other, but they need to cooperate with each other for the survival of the colony. Central to the game is the acquisition and use of "M.U.L.E."s (Multiple Use Labor Element) to develop and harvest the player's real estate. The game was revolutionary in the ease with which it allowed multiplayer interaction.
Though this failed as a trend setter at the time, the game is still heralded as the first game to make effective use of the multiplayer game concept.
The game was very popular in its day, and has more recently become a favorite of the retro gaming crowd. Various clones for modern computers exist, the most recent commercial clone published in 2002.
Dani Bunten (previously Dan Bunten) was working on an Internet version of the game until her death in 1998.
Many game designers cite the game as one of the most revolutionary ever and an inspiration for many of their games. Will Wright dedicated his game The Sims, the greatest selling computer game of all time, to the memory of Bunten.
External links
- The tragic genius of M.U.L.E. (Salon magazine) (http://www.salon.com/tech/feature/2003/03/18/bunten/)
- MobyGame's entry on M.U.L.E. (http://www.mobygames.com/game/sheet/gameId,9752/)
- World of M.U.L.E. (http://www.worldofmule.net/)de:MULE