Jones in the Fast Lane
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Jones in the Fast Lane is a game developed and published by Sierra in 1991. The objective of the game is to attain as much money, happiness, status and education as possible.
The game world is represented by a board game-like ring of buildings in squares, resembling a cross between Monopoly and Hasbro's Game of Life. The player is free to move around the board, only limited by the time remaining per turn. Time is used up by moving to a new location and performing actions like working, attending class, or resting.
One could say this is a precursor to the famous The_Sims game. Compared with this later title, this game lacks social interaction, although unlike The Sims, it offers the possibility of playing against other humans and/or an AI opponent known as Jones.