Iron Seed
|
Iron Seed | |
Developer(s) | Channel 7 |
Publisher(s) | Channel 7 |
Release date(s) | 1994 |
Genre | Real-time strategy, RPG |
Mode(s) | Single player |
Rating(s) | n/a |
Platform(s) | MS-DOS |
Iron Seed is a 1994 DOS computer game, developed and published by Channel 7. It is a real-time strategy, science fiction, space game in which the player must develop the strength and knowledge necessary to unite the free worlds, and defeat the alien horde that threatens the galaxy.
Description
The player begins with a single ship and a chosen crew. Numerous planets and options guarantee great replayability, and numerous ship designs and crew selection allow for different playing styles. Research, exploration, and diplomacy, are essential elements for success. New ships, new upgrades, and ancient artifacts help the player in their efforts. Combat can be both random or planned for in the player's strategy.
This space strategy game is similar to the seminal Starflight series in its bredth and scope, but is more focused on the strategic and tactical issues than that classic. The game is a precursor to SimTex' Master of Orion in spirit if not in name. The story and art were created by Jeremy Stanton. The music was composed by the well-known computer musician Andrew Sega.
External links
- Iron Seed 2 Site (http://www.ironseed.com)
- MobyGames' entry on Iron Seed (http://www.mobygames.com/game/sheet/p,2/gameId,11777/)
- Home of the Underdogs Review (http://www.the-underdogs.org/game.php?id=555)