Game Maker Language
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GML (an acronym for "Game Maker Language") is a programming language developed for use with a computer game creation application called Game Maker. It was created by Mark Overmars to help supplement the drag and drop system normally used within his program.
The language extends the normal capabilities of Game Maker and makes it possible to program much more complicated games.
GML has many features of industrial programming languages, such as If Statements, Looping Structures, and Variables. A lot of Game Maker's features are accessable via the Drag and Drop interface, and some actions in that interface are directly translatable to GML.
External links
- Game Maker official home page (http://www.gamemaker.nl)
- Game Maker discussion forums (http://forums.gamemaker.nl)