Castlevania: Circle of the Moon
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Castlevania: Circle of the Moon | |
Missing image Circleofthemoon_s.jpg Official game box art | |
Developer: | Konami/KCEK |
Publisher: | Konami |
Release date: | March 21, 2001 (JP) June 8, 2001 (NA) June 10, 2001 (EU) |
Genre: | Action adventure |
Game modes: | Single player |
ESRB rating: | Teen (T) |
ELSPA rating: | 11+ |
Platforms: | Game Boy Advance |
Media: | Cartridge |
Castlevania: Circle of the Moon is a video game created by Konami for the Nintendo Game Boy Advance system. The game was released in 2001 and is the first Castlevania game for Game Boy Advance. This game is called Akumajō Dracula: Circle of the Moon in Japan, and simply Castlevania in Europe (albeit the American name has become a standard when referring to the game). It was the last game in the franchise to bear the "Akumajō Dracula" title, as subsequent entries have adopted the "Castlevania" name, even in Japan.
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The storyline
The year is 1830. At an old Austrian castle, the worshippers of Chaos were attempting to revive the Lord of Darkness, Count Dracula. The Vampire Hunter Morris Baldwin and his apprentices, Nathan Graves and Hugh Baldwin, heard of this and headed to Castlevania to stop Count Dracula from coming back to life and uniting the powers of darkness. However, they arrived a few seconds too late since Camilla, a minion of Count Dracula, had already started the rite to revive her master.
In order for Dracula to regain his former power, he would need to wait until the full moon ritual was completed. Before the group could fight Dracula and seal him again, Dracula destroyed the floor under Nathan and Hugh, causing them to plummet down a long shaft leaving Morris alone with Dracula and Camilla. Fortunately, Nathan and Hugh survived the fall. Hugh runs off to save his father after telling Nathan to get out of the castle. Nathan decided not to, as he wanted to rescue his mentor more than anything. He then explores the large castle, fighting Dracula's minions along the way.
He eventually arrives at the ceremonial room and attempts to vanquish Dracula and save his master from being sacrificed as a part of the dark ritual. While he was fighting Dracula, Hugh freed Morris and together they escaped the castle, leaving Nathan to fight Dracula alone. He succeeds in beating Dracula and his ultimate form. Before he was sealed, Dracula stated "It is a wasted effort. I will never be truly gone. So long as there is darkness and desire in the soul of man. I will continue to be revived". Nathan replied, "And we will be there to stop you. You can bet on that". Dracula dies and the castle crumbles. Nathan then leaves to continue his training with Morris and Nathan.
Main characters
Nathan Graves
The hero of the game. He is the character that the player controls throughout the game. He was the one chosen by Morris Baldwin to wield the Hunter's Whip.
Hugh Baldwin
Hugh is Nathan's rival. He is jealous of Nathan because he believed that he should be the successor of the Morris Baldwin, and therefore. receive the Hunter's Whip. He also believes that Nathan is too weak to fight alongside him. His primary weapon is a sword.
Morris Baldwin
Morris is Hugh's father and a veteran Vampire Hunter. He and Nathan's parents sealed Count Dracula 10 years ago. Morris doesn't believe in favouritism, and therefore chose Nathan as his successor instead of his son, Hugh.
Count Dracula
Main Article: Dracula
Sealed away in 1820 by a team of Vampire Hunters, Dracula hopes to use Morris' energy to fully revive himself and taint the world with darkness.
Camilla
Main Article: Camilla
A minion of Count Dracula, Camilla is actually a demon disguised as a female human. She lead the attempt to revive Dracula so she can serve him again. Camilla turns out to be a boss later in the game. In the Japanese version, her name is Carmilla, which is probably a reference to the vampire novella, Carmilla, written by Joseph Sheridan Le Fanu, which was a strong influence for Bram Stoker's Dracula.
Gameplay
The gameplay in Circle of the Moon is similar to that of other post-Symphony Castlevania titles, in which the player must explore a gigantic castle filled with undead enemies and evil aberrations in a non-linear fashion. Generic enemies defeated by the player drop useful items and equipment, and also provide Experience points which increase the player character's power. Boss enemies provide plot progression, and their defeat allows the player to acquire new abilities such as a double-jump with which to progress further in the game.
The game is based around the classic Castlevania action style. The main character, Nathan, uses a whip to attack the enemies, alongside the classic side weapons: Axe, Cross, Holy Water, Knife and Stopwatch. One of these sub-weapons may be carried at any time by the player, draining a supply of "Hearts" when used. In addition, the player may boost their character's statistics through equipping items such as armour. These statistics are Strength, which determines physical attack power, Defense, which determines resilience to damage, Intelligence, which determines potency of magic and the number of Magic Points (MP) available, and Luck, which modifies the frequency with which items are dropped by enemies.
One of the game's distinguishing aspects is its DSS (Dual Set-up System) for magic, based around magic cards. This gameplay mechanic allows the player to unleash several interesting abilities via a combination of two different magic cards: one ability card and one effect card. For example, the player can combine the "Mercury Card" (ability card with the power of enhancement) with the "Salamander Card" (effect card with the power of fire), obtaining a fire elemental whip attack as a result. Each of these cards is dropped by certain enemies, with a probability based on the player character's "luck" statistic, thus adding another search element. Use of DSS cards drains the player's supply of MP.
The Battle Arena
The Battle Arena is an optional bonus area in the castle, consisting of 17 rooms. Each room contains a selection of standard enemies which must be defeated for the player to exit, however the Dual Step-Up System (DSS) is unavailable, with the player's MP dropping to zero as soon as they enter the Arena. Each room contains a tougher selection of enemies than the last. While completing the Arena as a whole is a stiff challenge, the player can leave the Arena between certain rooms, making the area ideal for gaining Experience.
When the player is about to enter to the Battle Arena, the following text is displayed:
To step beyond will be to test your ability in the battle arena. Your Mind Power will be drained. You will not be able to use DSS. Once you enter, you will not be able to leave until all are defeated. Though, you may be rewarded for you efforts.
Completing the entire battle arena grants the player 291,582 experience points in total from enemies defeated, and the “Shinning armor” [sic], a body equipment that significantly increases the player's Strength, Defense, Intelligence, and Luck.
Other modes
There are four additional modes in Castlevania: Circle of the Moon. All of them are fundimentally the same game, but with different statistics and restrictions for Nathan, which makes the gameplay more or less challenging. These modes can only be accessed once the previous mode has been completed. They are listed below in order of appearance; in order of generally agreed-upon difficulty, from lowest to highest: Fighter/Warrior, Vampirekiller/Slayer, Thief, Magician, Shooter.
Magician Mode
After completing the game once, starting a new game with the name "FIREBALL" will allow the player to access Magician mode which is a harder mode where Nathan has less strength but more initiative and starts with all the DSS cards.
Fighter Mode
After completing the game in Magician Mode, starting a new game with the name "GRADIUS" will allow the player to access Fighter Mode, which is an easier mode where Nathan has more strength but cannot use DSS (generally considered to be the easiest mode).
Shooter Mode
After Completing the game in Magician Mode and Fighter Mode, starting a new game with the name "CROSSBOW" will allow the player to access Shooter Mode, where Nathan has a higher number of hearts, uses fewer hearts for subweapon attacks, and does more damage with his subweapons, but attack and defense stats are significantly lower. By collecting a second Knife subweapon in this gameplay mode, Nathan can use the secret Homing Dagger, which will seek any enemy on the screen (generally considered to be the hardest mode).
Thief Mode
After completing the game in all previous modes, starting the game with the name "DAGGER" will allow the player to access Thief Mode, where Nathan's luck stat is boosted, making rare items appear more frequently, but all other stats are lower, which makes the game more difficult.
External Links
- RPGClassics' Castlevania: Circle of the Moon Shrine (http://www.rpgclassics.com/shrines/gba/cotm/)