Metal Gear: Ghost Babel

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Metal Gear: Ghost Babel
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Developer(s) Konami Computer Entertainment Japan (West)
Publisher(s) Konami
Release date(s) April 2000 (Japan), May 2000 (US/Europe)
Genre Stealth-based game
Mode(s) Single-player Two-players competitive
Rating(s) Everyone (ESRB), 11+ (ELSPA_
Platform(s) Game Boy Color

Metal Gear: Ghost Babel is a stealth-based game that was developed and published by Konami for the Game Boy Color. It was released in Japan in April 2000; the North American release followed in May.

The game is part of the Metal Gear video game franchise. It was released outside of Japan under the title Metal Gear Solid. It is not an adaptation of the PlayStation game of the same name, though the retitling is often viewed as an attempt to make the game more marketable in the western market.

While Ghost Babel closely resembles Metal Gear 2: Solid Snake, it also adapts a few gameplay elements introduced in the PlayStation MGS.

The game's storyline is set outside of the main Metal Gear continuity and thus, is non-canonical. While Ghost Babel does not officially follow any of the previously-released Metal Gear titles, it uses the original Metal Gear as a branching point and can be considered as an alternate sequel to it, taking the storyline in a different direction from Metal Gear 2: Solid Snake and Metal Gear Solid (although it is often mistaken as an interquel set between those two games). The game features Solid Snake as the main character, along with Roy Campbell and Mei Ling.


Game Modes

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There are four different play modes in Ghost Babel.

Story Mode - The main game. Unlike other Metal Gear titles, the game is divided into thirteen separate stages, each with a different objective. Once the player has cleared a stage, it's usually impossible to backtrack to the previous area (although the player may be able to revisit them in later stages). The player can start a new game or save their progress during the mission. There are four difficulty settings.

Stage Select - The player is allowed to visit previously-cleared areas and try to gain higher scores. When the game is cleared once, a Special Mode is unlocked, where the player goes through VR-simulated versions of the main stages with new objectives.

VR Training - Play through 180 training missions set in a virtual environment. The missions are actually carry-overs from Metal Gear Solid: VR Missions.

VS. Battle - Play against another player through the link cable. In VS. Battle, the player must collect three data disks by defeating certain enemies (called WISPs) and then reach the goal before the other player does. The players are invisible from each other as long as they stay out of their field of vision. If the one of the players is killed, then the data disks they've collected will be lost and will have to start collecting them again.

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