MIPS architecture

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Toshiba_TC86R4400MC-200_9636YJA_top.jpg
A MIPS R4400 microprocessor made by Toshiba
MIPS, for Microprocessor without interlocked pipeline stages, is a RISC microprocessor architecture developed by MIPS Computer Systems Inc. MIPS designs are used in SGI's computer product line, and have found broad application in embedded systems, Windows CE devices, and Cisco routers. The Nintendo 64 console, Sony PlayStation console, Sony PlayStation 2 console, and Sony PSP handheld system use MIPS processors. By the late 1990s it was estimated that one in three of all RISC chips produced were MIPS-based designs.

The early MIPS architectures were 32-bit implementations (generally 32 bit wide registers and data paths), while later versions were 64-bit implementations. Five backward-compatible revisions of the MIPS instruction set exist, named MIPS I, MIPS II, MIPS III, MIPS IV and MIPS 32/64. The latest of these, MIPS 32/64, defines a control register set as well as the instruction set. Several "add-on" extensions are also available, including MIPS-3D which is a simple set of floating-point SIMD instructions dedicated to common 3D tasks, MDMX which is a more extensive integer SIMD instruction set using the 64-bit floating-point registers, MIPS16 which adds compression to the instruction stream to make programs take up less room (allegedly a response to the Thumb encoding in the ARM architecture), and the recent addition of MIPS MT, new multithreading additions to the system similar to HyperThreading in the latest Intel lineup.

Because the designers created such a clean instruction set (see Instructions), computer architecture courses in universities and technical schools often study the MIPS architecture. The design of the MIPS CPU family, together with SPARC, another early RISC architecture, greatly influenced later RISC designs like DEC Alpha.

Contents

History

In 1981, a team led by John Hennessy at Stanford University started work on what would become the first MIPS processor. The basic concept was to dramatically increase performance through the use of deep instruction pipelines, a technique that was well known, but difficult to implement. Generally a pipeline spreads out the task of running an instruction into several steps, and then start working on "step one" of an instruction even before the preceding instruction is complete. In contrast, traditional designs of the era waited to complete the entire instruction before moving on, thereby leaving large areas of the CPU idle as the process continued.

One major barrier to pipelining was that it required interlocks to be set up to ensure that instructions that took multiple clock cycles to complete would stop the pipeline from loading more data — basically to pause while it completed. These interlocks can take a long time to set up, and were thought to be a major barrier to future speed improvements. A major design aspect of the MIPS design was to demand that all instructions take only one cycle to complete, thereby removing any needs for interlocking.

Although this design eliminated a number of useful instructions, notably things like multiply and divide which take multiple steps, it was felt that the overall performance of the system would be dramatically improved by running the chips at much higher clock rates. This ramping of the speed would be difficult with interlocking involved, as the time needed to set up locks is as much a function of die size as clock rate: adding the hardware needed might actually slow down the overall speed.

The elimination of these instructions became a contentious point, which many observers used to claim the design (and RISC in general) would never live up to its hype. If one simply replaces the complex multiply instruction with many simpler additions, where is the speed increase? This overly-simple analysis ignored the fact that the speed of the design was in the pipelines, not the instructions.

In 1984 Hennessy was convinced of the future commercial potential of the design, and left Stanford to form MIPS Computer Systems. They released their first design, the R2000, in 1985, improving the design as the R3000 in 1988. These 32-bit CPUs formed the basis of their company through the 1980s, used primarily in SGI's series of workstations. These commercial designs deviated from the Stanford academic research by implementing most of the interlocks in hardware, supplying full multiply and divide instructions (among others).

In 1991 MIPS released the first 64-bit microprocessor, the R4000. The design was so important to SGI, at the time one of their only major customers, that SGI bought the company outright in 1992 in order to guarantee the design would not be lost given the financial difficulties MIPS had while bringing it to market. As a subsidiary of SGI, the company became known as MIPS Technologies.

In the early 1990s MIPS started licensing their designs to 3rd party vendors. This proved fairly successful due to the simplicity of the core, which allowed it to be used in a number of applications that would have formerly used much less capable CISC designs of similar gate count and price -- the two are strongly related, the price of a CPU is generally the number of gates plus the number of external pins. Sun Microsystems attempted to follow their success by licensing their SPARC core, but have never been anywhere near as successful. By the late 1990s MIPS was a powerhouse in the embedded processor field, and in 1997 the 48-millionth MIPS-based CPU shipped, making it the first RISC CPU to outship the famous Motorola 68000 family. They were so successful that SGI spun-off MIPS Technologies in 1998. Fully half of MIPS' income today comes from licensing their designs, while much of the rest comes from contract design work on cores that will then be produced by 3rd parties.

In 1999 MIPS formalized their licensing system around two basic designs, the 32-bit MIPS32 and 64-bit MIPS64. NEC, Toshiba and SiByte (later acquired by Broadcom) each obtained licenses for the MIPS64 as soon as it was announced. Philips, LSI Logic and IDT have since joined them. Success followed success, and today the MIPS cores are one of the most-used "heavyweight" cores in the marketplace for computer-like devices (hand-held computers, set-top boxes, etc.), with other designers fighting it out for other niches. Some indication of their success is the fact that Motorola/Freescale uses MIPS cores in their set-top box designs, instead of their own PowerPC-based cores.

Since the MIPS architecture is licensable, it has attracted several processor start-up companies over the years. One of the first start-ups to design MIPS processors was Quantum Effect Devices (see next section). The MIPS design team that designed the R4300 started the company SandCraft, which designed the R5432 for NEC and later produced the SR7100, one of the first out-of-order execution processors for the embedded market. The original DEC StrongARM team eventually split into two MIPS-based start-ups: Sibyte which produced the SB-1250, one of the first high-performance MIPS-based system-on-a-chip (SOC); while Alchemy Semiconductor produced the Au-1000 SOC for low-power applications. Sibyte was acquired by Broadcom while Alchemy was acquired by AMD. Lexra used a MIPS-like architecture and added multithreading support for the networking market. Due to Lexra not licensing the architecture, a lawsuit was started between the two companies, which was eventually resolved when Lexra promised not to advertise their chips as MIPS-compatible. Lexra eventually became a MIPS licensee.

MIPS CPU family

The first commercial MIPS CPU, model, the R2000, was announced in 1985. It added multiple-cycle multiply and divide instructions in a somewhat independent on-chip unit. New instructions were added to retrieve the results from this unit back to the execution core. Ironically, the result-retrieving instructions were interlocked, which improved compiled code density but made the MIPS name meaningless.

The R2000 could be booted either big-endian or little-endian. It had thirty-two 32-bit general purpose registers, but no condition code register, considering it a potential bottleneck, a feature it shares with the AMD 29000. Unlike other registers the program counter is not directly accessible.

The R2000 also had support for up to four co-processors, one of which was built into the main CPU and handled exceptions and traps, while the other three were left for other uses. One of these could be filled by the optional R2010 FPU, which had thirty-two 32-bit registers that could be used as sixteen 64-bit registers for double-precision.

The R3000 succeeded the R2000 in 1988, adding 32kB (soon increased to 64kB) caches for instructions and data, along with cache coherency support for multi-processor use. While there were flaws in the R3000's multiprocessor support, it still managed to be a part of several successful multiprocessor designs. The R3000 also included a built-in MMU, a common feature on CPUs of the era. The R3000 was the first successful MIPS design in the marketplace, and eventually over 1 million were made. The R3000A was a speed bumped version running at 40MHz that delivered 32 VUPSs (basically equivalent to MIPS). Like the R2000, the R3000 was paired with the R3010 FPU. Pacemips produced an R3400 which was an R3000 with R3010 fpu on a single chip.

The R4000 series, released in 1991, extended the MIPS instruction set to a full 64-bit architecture, moved the FPU onto the main die to create a single-chip system, and operated at a radically high internal clock speed (it was introduced at 100MHz). However, in order to achieve the clock speed the caches were reduced to 8kB each and took three cycles to access. The high operating frequencies were achieved through the technique of deep pipelining (called super-pipelining at the time). With the introduction of the R4000 a number of improved versions soon followed, including the R4400 of 1993 which included 16kB caches, largely bug-free 64-bit operation, and a controller for another 1MB external (level 2) cache.

MIPS, now a division of SGI called MTI, designed the lower-cost R4200, and later the even lower cost R4300, which was the R4200 with a 32 bit external bus. The R4300 was used in the Nintendo 64.

Quantum Effect Devices (QED), a separate company started by refugees from MIPS, designed the R4600, the R4700, the R4650 and the R5000. Where the R4000 had pushed clock frequency and sacrificed cache capacity, the QED designs emphasized large caches which could be accessed in just two cycles and efficient use of silicon area. The R4600 and R4700 were used in low-cost versions of the SGI Indy workstation as well as the first MIPS based Cisco routers. The R4650 was used in the original WebTV set-top boxes (now Microsoft TV). The R5000 FPU had more flexible single precision floating-point scheduling than the R4000, and as a result, R5000-based SGI Indys had much better graphics performance than similarly clocked R4400 Indys with the same graphics hardware. SGI gave the old graphics board a new name when it was combined with R5000 in order to emphasize the improvement. QED later designed the RM7000 and RM9000 family of devices for embedded markets like networking and laser printers. QED was acquired by the semiconductor manufacturer PMC-Sierra in August 2000, the latter company continuing to invest in the MIPS architecture.

The R8000 (1994) was the first superscalar MIPS design, able to execute two ALU and two memory operations per cycle. The design was spread over six chips: an integer unit (with 16KB instruction and 16KB L1 data caches), a floating-point unit, three full-custom secondary cache tag RAMs (two for secondary cache accesses, one for bus snooping), and a cache controller ASIC. The design had two fully pipelined double precision multiply-add units, which could stream data from the 4MB off-chip secondary cache. The R8000 powered SGI's Power Challenge computer servers in the mid 1990s and later became available in the Indigo2 Impact workstation. Its limited integer performance and high cost dampened appeal for most users, although its FPU performance fit scientific users quite well, and the R8000 was in the marketplace for only a year and remains fairly rare.

In 1995, the R10000 was released. This processor was a single-chip design, ran at a faster clock speed than the R8000, and had larger 32KB primary instruction and data caches. It was also superscalar, but its major innovation was out-of-order execution. Even with a single memory pipeline and simpler FPU, the vastly improved integer performance, lower price, and higher density made the R10000 preferable for most customers.

More recent designs have all been built on the R10000 core. The R12000 used an improved process to shrink the chip and run it at higher clock rates. The R14000 bumped the speed again to up to 600MHz, added support for DDR SRAM in the off-chip cache, and increased the computer bus speed to 200MHz for better throughput. The most recent version, the R16000, doubles the size of the caches to 64kB for both the instruction and data cache, adds support for up to 8MB of level 2 cache, and bumps the clock rates once again, to 700MHz.

MIPS microprocessor specifications
ModelFrequency [Mhz]YearProcess [µm]Transistors [millions]Die size [mm²]IO PinsPower [W]VoltageDcache [k]Icache [k]Scache [k]
R200016.719852.00.11--------3264none
R30002519881.20.1166.121454--6464none
R400010019910.81.35213179155881024
R440015019920.62.318617915516161024
R80009019940.52.6299591--3.316161024
R1000020019950.356.8299599303.33232512
R1200030019980.18-0.256.920460020432321024
R1400060020010.137.220452717--32322048
R1600070020020.11------20--32324096

Applications

Among the manufacturers which made computer workstation systems using MIPS processors are SGI, MIPS Computer Systems, Inc., Olivetti, Siemens-Nixdorf, Acer, Digital Equipment Corporation, NEC, and DeskStation. Various operating systems have been ported to the architecture, such as SGI's IRIX, Microsoft's Windows NT (although support for MIPS ended with the release of Windows NT 4.0) and Windows CE, Linux, BSD, UNIX System V, MIPS Computer Systems' own RISC/os, and others.

However, use of MIPS as the main processor of computer workstations has declined, and SGI has announced its plans to cease developing high-performance iterations of the MIPS architecture in favor of using Intel IA64-based processors (see "Other models and future plans" section below).

On the other hand, use of MIPS microprocessors in embedded roles is likely to remain common, because of the low power-consumption and heat characteristics of embedded MIPS implementations, the wide availability of embedded development tools for MIPS, as well as experts knowledgeable about the architecture.

Other models and future plans

Other members of the MIPS family include the R6000, an ECL implementation of the MIPS architecture which was produced by Bipolar Integrated Technology. The R6000 microprocessor introduced the MIPS II instruction set. Its TLB and cache architecture are different from all other members of the MIPS family. The R6000 did not deliver the promised performance benefits, and although it saw some use in Control Data machines, it quickly disappeared from the mainstream market. The RM7000 was a version of the R5000 with a built-in 256kB level 2 cache and a controller for optional level three cache. It was primarily targeted at embedded designs, including SGI's graphics processors and various networking solutions, primarily by Cisco. The R9000 name was never used.

At one time SGI had intended to move off the MIPS platform to the Intel Itanium, and development was to have ended with the R10000. The ever-longer delays in introducing the Itanium meant that the installed base of MIPS-based machines continued to increase. By 1999 it was clear that development had ended too soon, and the R14000 and R16000 were created as a result. SGI has hinted at a more complex R8000 style FPU for later R-series, and a dual core processor is probable. Low power consumption / heat dissipation will continue be a focus. The performance of the Itanium 2 processors probably means that processors beyond the R16000A will be shelved.

MIPS cores

In recent years most of technology used in the various MIPS generations has been offered as building-blocks for embedded processor designs. Both 32-bit and 64-bit basic cores are offered, known as the 4K and 5K respectively, and the design itself can be licensed as MIPS32 and MIPS64. These cores can be mixed with add-in units such as FPUs, SIMD systems, various input/output devices, etc.

MIPS cores have been very successful, they form the basis of many newer Cisco routers, cable modems and ADSL modems, smartcards, laser printer engines, set-top boxes, handheld computers, and the Sony PlayStation 2.

Further reading

  • Patterson and Hennessy: Computer Organization and Design. The Hardware/Software Interface. Morgan Kaufmann Publishers. ISBN 1-55860-604-1

This book about computer design in general, and RISC in particular, takes its examples directly from the MIPS architecture.

The definitive book on the MIPS architecture. Survey of the hardware architecture and good details on the hardware/software compact with the compiler and operating systems.

MIPS Programming and Emulation

There is a freely available "MIPS R2000/R3000 Simulator" called SPIM for several operating systems (specifically UNIX or GNU/Linux; Mac OS X; MS Windows 95, 98, NT, 2000, XP; and DOS) which is good for learning MIPS assembly language programming and the general concepts of RISC-assembly language programming: http://www.cs.wisc.edu/~larus/spim.html

A more feature-rich MIPS emulator is available from the GXemul project (formerly known as the mips64emul project), which emulates not only the various MIPS III and higher microprocessors (from the R4000 through the R10000), but also emulates entire computer systems which use the microprocessors. For example, GXemul can emulate both a DECstation with a MIPS R4400 CPU (and boot to Ultrix), and an SGI O2 with a MIPS R10000 CPU (although the ability to boot Irix is limited), among others, as well as the various framebuffers, SCSI controllers, and the like which comprise those systems.

Summary of R3000 instruction set

Instructions are divided into three kinds of format: R, I and J format. R format consists of three registers and func field, I format two registers and 16-bits-long immediate value and J format six-bit opcode followed by 26-bits immediate value. [1] (http://www.xs4all.nl/~vhouten/mipsel/r3000-isa.html) [2] (http://students.cs.byu.edu/~clement/cs143/instructions.html)

Common arithmetic instructions follow:

  • add $1,$2,$3 ; $1 = $2 + $3 (signed)
  • addu $1,$2,$3 ; $1 = $2 + $3 (unsigned)
  • sub $1,$2,$3 ; $1 = $2 - $3 (signed)
  • subu $1,$2,$3 ; $1 = $2 - $3 (unsigned)
  • addi $1,$2,100 ; $1 = $2 + 100 (immediate)

An operation with signed immediates differs from one with unsigned ones in that it does not throw an exception. Subtracting an immediate can be done with adding the negation of that value as the immediate.

Since MIPS is a load-store architecture, as the common case, it has two and only two operations to transfer data from and to the memory.

  • lw $1,100($2) ; load a word from the memory at $2 + 100 into the register $1.
  • sw $1,100($2) ; store a word $1 in the register to the memory at $2 + 100.

Branching and jump instructions are:

  • beq $1,$2,100 ; if ($1 == $2) go to PC+4+100
  • slt $1,$2,$3 ; if ($2 < $3) $1 = 1; else $1 = 0
  • j 10000 ; goto 10000
  • jal 10000 ; $31 = PC + 4 and go to 10000

Among some other important instructions are:

  • lui $1,100 ; load the immediate into the upper 16 bits.

External links

tr:MIPS Mimarisi pl:Architektura MIPS fr:Architecture MIPS

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