Counter-Strike
Counter-Strike (CS) is a realistic modification of Valve's first person shooter Half-Life. It is the most widely played Half-Life modification, and the most popular game played online. It is a team-based game; the two sides are called Terrorists (T) and Counter-terrorists (CT). The two teams spawn simultaneously; they have a certain amount of time (usually 0-15 seconds) before the round starts in which they can buy equipment. They can usually buy more equipment for 0-90 secs after the round starts provided they do not leave the "buy zone" (see Counter-Strike equipment). The most common way to play is to kill all the other Team while trying to carry out the objectives. The round ends when the map's objective has been completed, all of the other team is killed, or when the round time ends. Both teams receive additional money at the beginning of the next round, with the winners of the last round receiving more money than the losers. Surviving players retain their equipment. Those who have died must buy new equipment.
Any players killed before the round is over become "ghosts"; their chat/voice messages cannot be seen/heard by the players still alive. They cannot change their names (in early versions, dead players could communicate with the living by changing their names, i.e., Mr_He_Is_behind_you). They are invisible and become spectators. Depending on server configuration, they may or may not have possibility of floating freely through the map. The default in early versions was the former behavior (i.e. dead players were able to float freely) but this default was changed later due to the fact that the free-float configuration allowed for abuse. The players could communicate through alternative media (most notably voice in case of internet cafes) and thus, spy for their team's advantage (often referred as "ghosting"). The restriction of dead players' movement did not solve the problem once and for all but it largely limited it.
There are three main types of maps:
cs_ maps: these are based on a hostage rescue situation. 4 Hostages (computer-controlled) are located near the terrorist spawn; the counter-terrorists must take them (walk up to them and press the "use" key) and lead them to the rescue zone, which is usually near the counter-terrorist spawn (note: some maps have more than one rescue zone.) If the counter-terrorists rescue all the hostages within the time limit, they win the round. If a player on either side kills a hostage, (s)he loses money. Killing the entire enemy team also ends the round. If the time limit is reached and the hostages have not been rescued, the terrorists win (even if the hostages have all been killed.) In addition to the maps included with Counter-Strike, there are many custom maps available created by map-making programs.
Some of the most popular cs_ maps:
- cs_assault and its variants, such as assault_upc, assault2k, etc.
- cs_estate
- cs_italy
- cs_militia
- cs_office
- cs_thunder
- de_aztec
- de_cbble
- de_dust
- de_dust2
- de_inferno
- de_prodigy
- de_nuke
- de_chateau
- as_oilrig
- as_tundra
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2 Clans 3 See also 4 External links |
Many online gaming leagues have adopted Counter-Strike as one of their "ladders". The most "prestigious" and "leet" of them is CPL, or the Cyberathlete Professional League. Below that is CAL, or the Cyberathelete Amateur League, which has various divisions. CAL-O is CAL-Open, the lowest ladder, while CAL-I is CAL-Invite, the highest ladder. Between them are CAL-IM (Intermediate) and CAL-M (Main). Teams in this league face off similar to those in professional sports leagues, such as the National Football League. There are also smaller leagues that have fewer rewards. The two most popular smaller leagues are PG (Proving Grounds), and OGL.
Many, if not most experienced players around the world are a member of a "clan". These groups of players are usually friends who play together on a regular basis. Members of clans personalize their names with tags. Examples of these include =EW=CS Player, (-UdM-)Cs Player and Cs PlAyEr ThA mAnIaC.
Some clans participate in wars and are ranked on a table. A war is, on average, a best of three matches, one clan against another on different maps.
Leagues
Clans
See also
External links